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Genshin Impact Backlash Stuns Devs

Dec 11,24(4 months ago)
Genshin Impact Backlash Stuns Devs

HoYoverse's Genshin Impact: A Year of Backlash and Developer Reflection

HoYoverse president Liu Wei recently shared the significant impact of negative player feedback on the Genshin Impact development team. His candid remarks, delivered at a Shanghai event and translated by SentientBamboo on YouTube, revealed a period of intense "anxiety and confusion" following a surge of player dissatisfaction, particularly around the Lunar New Year 2024 updates.

Wei described the overwhelming criticism as leaving the team feeling "useless," highlighting the emotional toll of harsh feedback. This followed a series of controversies surrounding recent updates, including the 4.4 Lantern Rite event's perceived underwhelming rewards (three intertwined fates) and the 4.5 Chronicled Banner's unpopular gacha mechanics. Further fueling the discontent was a comparison to other HoYoverse titles like Honkai: Star Rail, along with criticisms regarding character representations and perceived "whitewashing."

Despite the visible emotional strain, Wei acknowledged player concerns, emphasizing the team's shared gamer identity and the need to filter through the volume of feedback to discern genuine player needs. He reassured the community of the team's ongoing commitment to improvement and listening to player voices, expressing hope for the future despite the inability to meet every expectation.

Looking ahead, a preview for the upcoming Natlan region (releasing August 28th) offers a glimpse into future content and the team's continued efforts. The developer's vulnerability and commitment to improvement suggest a renewed focus on addressing player concerns and creating a more positive player experience.

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